



Hearts is a classic trick-taking card game where the primary goal is to score as few points as possible. In this browser-based version, you compete against three computer-controlled opponents, using skill and strategy to avoid collecting penalty cards.
It's an HTML5 game that captures the essence of the timeless tabletop experience, similar to Spades or Bridge, but with a unique focus on evasion rather than aggression.
The scoring system in Hearts is simple but crucial to understand. Your objective is to finish the game with the lowest score. The game ends when any player reaches or exceeds 100 points.
Points are tallied at the end of each round based on the cards you've won in tricks.
Each heart card you've collected is worth 1 point. The most dangerous card is the Queen of Spades, which is worth a hefty 13 points all by itself. All other cards-spades (except the Queen), diamonds, and clubs-are worth zero points.
Therefore, you want to avoid winning any tricks that contain hearts or the Queen of Spades.
Shooting the Moon is a high-risk, high-reward strategy that can turn a game around. To achieve this, a player must win all 13 heart cards and the Queen of Spades in a single round. That's all 26 possible penalty points.
If you successfully Shoot the Moon, your score for that round is zero. Better yet, every one of your opponents is penalized with 26 points.
This maneuver is difficult to pull off and requires a specific kind of hand, but it's a powerful tool for making a comeback or securing a dominant lead.
Before each round begins, you select three cards from your hand to pass to an opponent. The direction of the pass rotates: first to the player on your left, then to the right, then across, and finally a round with no passing.
This cycle then repeats.
Passing is a critical part of your strategy. A good pass can set you up for a successful round. Generally, you'll want to pass your highest cards (Aces, Kings, Queens), especially in the spade and heart suits, to minimize your chances of winning unwanted tricks.
Another advanced strategy is to create a 'void' in a suit by passing all your cards of that suit, allowing you to discard penalty cards later.
You can enjoy Hearts right in your web browser with no downloads or installations required. Because it's a simple HTML5 game, it runs on most devices and isn't blocked by network restrictions at school or work.
It's the perfect way to play a quick round of this classic card game whenever you have a free moment.
The main objective in Hearts is to have the lowest score when the game ends. The game concludes as soon as one player's score reaches 100 points.
You accumulate points by taking tricks that contain heart cards (1 point each) or the Queen of Spades (13 points).
This game is controlled entirely with your mouse. Use a left click to select the three cards you want to pass to an opponent at the start of a round. During a trick, left click the card you wish to play from your hand.
The game will highlight valid cards you can play.
Each round starts with a card pass, followed by 13 tricks. The player holding the 2 of Clubs must lead the first trick with that card. You must follow the suit that was led if you have a card of that suit.
The player who plays the highest card of the leading suit wins the trick and starts the next one. After all tricks are played, points are scored, and a new round begins.
Void a Suit - During the pass, try to get rid of all your cards in one suit (like diamonds). This lets you discard high-point cards when that suit is led later.
Bleed Spades - If you hold the Ace or King of Spades, play them early to try and force another player to use the Queen of Spades on someone else's trick.
Track Key Cards - Keep a mental note of which major cards have been played, especially the Queen of Spades and high hearts. Knowing they are out of play makes your high cards safer.
Pass High Cards - When in doubt, pass your highest-ranking cards to an opponent. An Ace of Hearts or King of Spades is a liability you don't want.
Recognize a Moon Shot - If you're dealt a hand full of high hearts and the A, K, Q of Spades, consider trying to Shoot the Moon. It's risky but can win you the game.
Lead Low - When you lead a trick, starting with a low card is usually the safest play to avoid winning the trick yourself.